Generate albedo, normals, roughness, height, metallic, AO, + semantic map, compose perfect materials and export to Unity/Unreal/Blender/Anything.
Interactive 3D comparison. Rotate, zoom, inspect every map.
(seriously, grab the model, find top 3 AI texturing services and try for yourself)
"Hand-painted medieval knight, stylized fantasy armor"
Same camera/HDRI. No manual edits. Results may vary.
Mesh → maps → editable material → export.
Best in class stylized textures
Normals, Roughness, Metallic, AO
Understands your models
Video coming soon
Import mesh
Generate textures
Edit & export
Maximum detail resolution
Skin, armor, cloth separately
Unity, UE, Substance, GLTF
bakeHorse works with most game-ready and sculpted meshes. We support OBJ, FBX, and GLTF formats. Meshes should have proper UV unwrapping for best results. Both low-poly game assets and high-poly sculpts are supported.
A complete PBR texture set including: Albedo (base color), Normal map, Roughness, Ambient Occlusion, Height map, and Semantic region masks. All maps are available in up to 4K resolution and can be exported in various formats.
We estimate approximately $0.99 per 4K PBR texture set. Final pricing will be confirmed at launch. We're exploring both pay-per-use and subscription options to fit different workflows.
Your meshes and generated textures are processed securely and deleted after your session. We do not train on your data or store your files beyond what's needed to provide the service. Your IP remains yours.
Yes! We support direct exports optimized for Unity, Unreal Engine, GLTF, and Substance Painter. Textures are properly named and formatted for each platform's material system.
We're currently in private beta with select users. Join the waitlist to get early access and be notified when we open up to more users. Waitlist members will receive priority access.
Join the waitlist and be first to know when we launch.