bakeHorse dwarf mascot

AAA level PBR materials for any 3D model.

Generate albedo, normals, roughness, height, metallic, AO, + semantic map, compose perfect materials and export to Unity/Unreal/Blender/Anything.

Complete control Export-ready

Same model. Same prompt. One try.

Interactive 3D comparison. Rotate, zoom, inspect every map.

(seriously, grab the model, find top 3 AI texturing services and try for yourself)

Mesh:
Prompt

"stylized knight, hand painted accents, clean transitions"

+ Reference image

Competitor A

bakeHorse

Competitor B

Same camera/HDRI. No manual edits. Results may vary.

Watch a 60-second workflow.

Mesh → maps → editable material → export.

Hand painted & stylized

Best in class stylized textures

Accurate PBR materials

Normals, Roughness, Metallic, AO

Smart retopology & UVs

Understands your models

1

Import mesh

2

Generate textures

3

Edit & export

Up to 8K maps

Maximum detail resolution

Per-region editing

Skin, armor, cloth separately

Any export format

Unity, UE, Substance, GLTF

Frequently asked questions

Turn any mesh into a shippable asset.

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